Source: The Hitavada      Date: 22 Nov 2017 11:48:50









THE welcome incidents of two youths shunning militancy and returning home following an appeal by their parents in South Kashmir, the hotbed of terrorism, is an indication of the tide turning in favour of peace. Three days after a footballer-turned-militant, Majid Khan, laid down arms, another youth has followed suit.

This is a positive development in the strife-torn Valley, where youths were instigated by Pakistani agents to wage a war against the Indian Government. There were also no incidents of violent street protests and stone-pelting on security forces by youths in Kashmir in the recent past. Stepped up anti-militancy operations and peace initiatives undertaken by the Government are obviously bearing fruits. The Army and the State Government must instill a sense of belonging and extend a helping hand to the people affected by long-drawn militancy. The civic administration in particular should be more responsive to the problems faced by the people. The green shoots of peace that have sprouted in the Valley should be nurtured carefully at any cost.


Nothing can be more alarming than the glaring fact that a dangerous game which till date has been responsible for influencing a number of people, including scores of impressionable minds to take their own life, cannot be monitored. The apex court that was approached to expeditiously look into the serious matter and help curb the growing menace of Blue Whale game, reported its helplessness in trying to block the online game. The Government, SC said, does not have the technological expertise to block it.

As it is communicated by one-on-one communication through encrypted sites, even major players like Google expressed their inability to nip it in the bud. In such a scenario, the best possible way to help is by spreading awareness about the game and the dangers it is posing. Along with the schools, the media must also do its bit to help curb this virtual menace. Parents and teachers must play a positive role to ensure that children do not fall prey to such life-threatening game that is a rage in the virtual world.