Game based Vs Traditional Learning

Source: The Hitavada      Date: 06 Mar 2018 12:35:58


By dr archana dadhe

The world of learning and development is changing dramatically and at long last, learning managers are discovering where the real key to success lies. Constant changes in the educational system and other areas related to education always cause discussions around this topic. It is obvious, that changes turn positive only if they lead to development and improvement in the educational environment .When speaking about teaching methods, we can hear a lot of critical comments about variations in types of teaching. What is the difference between the traditional lecture and the innovative one? New approaches to teaching are supposed to change the specifics of students’ involvement in the learning process from passive to active type. Recently some innovations came through, lectures became more interactive, so that students and professors organised their work via cooperation in the learning process. As we consider upgrading our learning systems to meet the needs of our future rock stars, training administrators, business-line managers, and Human Resources departments, it is probably best to forget the definitions of the traditional systems and focus our sights on a modern learning system. Game based learning refers to the use of games to augment the learning programme and enhance the learning experience. This covers the use of custom designed games to deliver a particular learning objective, and the use of pre-existing games to reinforce a particular concept. Educators have been using games in the classroom for years. One of my fondest memories of school was the stock market game we played in one of my high school social studies courses. I learned so much about the stock market by investing with my fantasy portfolio. In fact, as a result of this project, I invested my own money.

Given the changes in the digital world over the last decades, students of the current generation expect technology to be used in advancing their learning requiring a need to change traditional passive learning methodologies to an active multisensory experimental learning methodology.
In the digital sphere, game-based learning has seen quite a boom in recent years. Gamification and game-based learning have become buzzwords in education. When compared with more traditional instructional methods, Game-based learning promises a higher motivation of learners by presenting contents in an interactive, rule-based and competitive way. The arrival of new learning methodologies responds to a reality: new generations need to learn in a different manner. The so-called ‘Millennials’ demand other kind of stimulus, different and better than the passivity of a classroom course.
Room for failure in a risk-free environment – Not being able to deliver can end up being considerably devastating and could shake confidence levels. Game based training provides an excellent platform to learn through failure and provides instructional opportunities. This prepares the individual to quickly adapt and modify their strategies to be more successful in real world applications.

Gamification and game based learning are not new concepts in education. We use them often and in more ways than we realise. If our learners are growing up in a more connected, instant and gamified world than ever before, maybe we should be looking to embrace the rejuvenation of gamification and game based learning in our own classrooms. It is more versatile, but it’s something that needs to be applied carefully and with the learning goals in mind at all times.
Game-based learning is changing the educational landscape in exciting and innovative ways by making the process of learning more accessible and organic for students. Perhaps the biggest problem that teachers face all over the world is keeping students interested and motivated in their studies. But when education becomes game-based, it motivates the students to complete their tasks. (The author is from G S College of Commerce & Economics, Nagpur and can be reached at [email protected]